Pokémon Ditto Draft

30/06/26 17:30 - 21:00
Mountain Gremlin Games
Address: 1 The Square, Castlebridge, Y36 K188

Tonight we are running a Ditto Draft

Each player receives four Chaos Rising Pokémon TCG booster packs. Players will be seated in a circle to facilitate the draft. Each player selects one card from the pack and sets it aside to start their draft selection pile, along with the Pokémon TCG Live or Pokémon TCG Online code card and the basic Energy card or VSTAmarker.

Players then pass the remaining cards from the booster pack, face down, to the person on their left. The cards selected by each player should remain secret during the drafting process. Each player continues to select one card from among the cards passed to them until all the cards have been selected.

After all cards from a booster pack have been picked, players will have one minute to review the cards they have so far. This process repeats for each remaining booster pack, with the passing pattern alternating from left to right as each new pack is opened.

After all the booster packs have been opened and all the cards have been selected, each player constructs a 40-card deck using the cards they picked from the booster packs. Energy cards are provided.

Players have 20 minutes to construct their decks. Players may not trade the cards they selected in the draft with other players until the tournament ends. After everyone’s deck is completed, play begins Games will be played with 4 Prize cards instead of the usual six. Once the first round of the tournament begins, players may not alter the contents of their decks.

All standard gameplay rules apply, with the following additional Ditto Draft rule: Once during your turn (before you attack), you may place a Ditto marker on 1 of your Basic Pokémon that doesn’t have a Rule Box. It gains the following Ability:

Ability: EVOLUTIONARY ADVANTAGE Once during your turn, you may put any Stage 1 or Stage 2 card from your hand onto this Pokémon to evolve it. You can’t use this Ability during your first turn or the turn this Pokémon was put into play. If you put a Stage 2 card onto this Pokémon, your turn ends. Each Pokémon can use only 1 Evolutionary Advantage Ability per game.

Prize is a special Play-mat

Entry is 25 which includes 4 packs and your first drink

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